Major update for v1 and tests
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89
src/constants/products.js
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89
src/constants/products.js
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/**
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* Product type configuration for the Pawfectly Yours editor.
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*
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* The frontend rendering is parameterized by these objects so that the same
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* editor code can drive shirts, magnets, earrings, stickers, and so on. Only
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* code reads this — there is intentionally no UI for picking the active
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* product.
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*
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* Coordinate systems
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* ──────────────────
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* Every product has TWO coordinate systems:
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*
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* 1. **Design coordinates** (`canvasSize`) — the integer space in which
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* individual elements (images, text, stickers) live. Element x/y/width/
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* height are in these units. The server export pipeline scales from
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* `canvasSize` to the final 4500×4500 print resolution.
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*
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* 2. **Product SVG coordinates** (`productSvg.width / .height`) — the
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* viewBox of the product mockup that's drawn behind the design canvas.
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* The `printZone` field positions the design canvas inside the product
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* mockup, in these units.
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*
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* Keeping `canvasSize` at 300 (the historical value) means existing templates
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* and the server-side export math do not need to change. The visual fit
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* (canvas overlapping the print zone of the product) is achieved by CSS
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* scaling the rendered Konva Stage at runtime.
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*/
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export const PRODUCT_TYPES = {
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shirt: {
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id: 'shirt',
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label: 'T-Shirt',
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canvasSize: 300,
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// Where on the product mockup the design canvas should overlay, in
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// product SVG coordinates. Sized roughly to a real DTG print zone for
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// a youth-medium tee.
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//
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// Note: the product SVG's viewBox is offset (starts at 40, 50) to crop
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// empty margin around the shirt outline. printZone coords are in that
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// same viewBox space — i.e. (90, 130) is what the chest landed at
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// after the crop, not the path's raw (130, 180).
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printZone: { x: 90, y: 130, width: 220, height: 220 },
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productSvg: {
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// Component name (looked up by DesignCanvas) and the dimensions of its
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// viewBox. Must match the actual SVG.
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component: 'shirt',
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width: 400,
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height: 470,
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},
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background: {
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// 'color' = user can pick from SHIRT_COLORS
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// 'fixed' = use background.color as a constant fill
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mode: 'color',
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defaultColorId: 'white',
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},
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},
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// Reference shapes for future products. None of these are wired into the
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// UI yet, but the DesignCanvas/ProductSVG plumbing is ready to handle them.
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//
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// magnet: {
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// id: 'magnet',
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// label: 'Magnet',
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// canvasSize: 300,
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// printZone: { x: 30, y: 30, width: 240, height: 240 },
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// productSvg: { component: 'magnet', width: 300, height: 300 },
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// background: { mode: 'fixed', color: '#f4f1ee' },
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// },
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// earring: { ... },
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// sticker: { ... },
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};
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/**
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* Which product the editor is currently configured for. Change this constant
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* to point at a different `PRODUCT_TYPES` entry. There's intentionally no UI
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* exposure — switching products is a code change.
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*/
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export const ACTIVE_PRODUCT_ID = 'shirt';
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export function getActiveProduct() {
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const product = PRODUCT_TYPES[ACTIVE_PRODUCT_ID];
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if (!product) {
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throw new Error(
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`Unknown ACTIVE_PRODUCT_ID="${ACTIVE_PRODUCT_ID}". `
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+ `Valid ids: ${Object.keys(PRODUCT_TYPES).join(', ')}`
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);
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}
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return product;
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}
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